VOYA Games Litepaper
  • VOYA Games
  • Craft World
    • Gameplay
    • Why Craft World?
    • Traction
    • Partnerships & Interoperability
  • Implementing a Player-Owned Economy
    • Ownership
    • Scarcity
    • Supply & Demand Driven Markets
  • User Acquisition & Onboarding
    • Onboarding Web2 Players
    • Organic Growth vs Performance Marketing
  • Monetization
    • Traditional Monetization
    • Nano Token Fees
  • Dyno Coin
  • VOYA Ecosystem
    • Project Voyager
    • Dynogotchi
    • Future Modules and Third-Party Games
  • Team & Company
  • Looking Forward
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  1. VOYA Ecosystem

Project Voyager

Project Voyager is a meta-layer game built on top of Craft World, designed to onboard many players into the VOYA ecosystem through engaging gameplay and social interaction. Players earn Crystals by completing in-game quests closely tied to Craft World, as well as social quests like inviting friends or sharing content online. These Crystals determine eligibility and the amount of Dyno Coin each player can claim on the respective mainnet.

Bridging Testnet and Mainnet

Project Voyager connects gameplay from the testnet to the mainnet. Progress made in Craft World testnet translates into Crystals, allowing players to claim Dyno Coins directly on mainnet, speeding up their game progression post-migration.

Strategic Gameplay

Players can use their earned Crystals in different strategic ways. They can either claim Dyno Coins immediately or invest Crystals into upgrading their characters or assets. This provides interesting strategic choices between short-term rewards and long-term progression.

Rewarding Our Community

Project Voyager focuses on rewarding players who contribute meaningfully to our community and ecosystem. Loyal and highly active players, dedicated token holders, content creators, and community members who actively engage in both gameplay and social activities will benefit most.

Driving Growth

Project Voyager incorporates gameplay, growth marketing, and social referrals into one experience, creating viral loops. This integration actively encourages players to engage deeply with the community, driving sustainable growth and improving long-term player retention.

Season 1: Coming Soon

The first season of Project Voyager will launch soon, lasting approximately four weeks. At the season’s conclusion, Craft World testnet will close, the game will migrate fully to mainnet, and players can immediately use their claimed Dyno Coins within Craft World.

Project Voyager actively engages the web3 community through viral growth mechanics and deeper game exploration. Resources earned in Craft World can be utilized within Project Voyager, and Dyno Coins earned in Project Voyager become tradable in Craft World after mainnet launch. This demonstrates how interconnected games can mutually benefit and influence each other's gameplay through our shared player owned economy.

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Last updated 17 days ago