VOYA Games Litepaper
  • VOYA Games
  • Craft World
    • Gameplay
    • Why Craft World?
    • Traction
    • Partnerships & Interoperability
  • Implementing a Player-Owned Economy
    • Ownership
    • Scarcity
    • Supply & Demand Driven Markets
  • User Acquisition & Onboarding
    • Onboarding Web2 Players
    • Organic Growth vs Performance Marketing
  • Monetization
    • Traditional Monetization
    • Nano Token Fees
  • Dyno Coin
  • VOYA Ecosystem
    • Project Voyager
    • Dynogotchi
    • Future Modules and Third-Party Games
  • Team & Company
  • Looking Forward
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  1. VOYA Ecosystem

Dynogotchi

Dynogotchi is another game in the VOYA ecosystem. It uses an AI-driven character that interacts directly with players through social media (X). Instead of just posting random content, Dynogotchi is an actual game with engaging interactions.

The game connects directly to our player owned economy. Dynogotchi needs resources from Craft World or Project Voyager to survive—for example, it consumes food items farmed in Craft World. In return, it produces new resources (like fertilizer) that players can use back in Craft World or other connected games.

Dynogotchi regularly shares updates on social media about its needs, health, hunger level, or token transactions. These interactions create fun, meaningful content that players enjoy and help connect our

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Last updated 17 days ago